ASSETS
[Click here] to download the ticked assets as a .zip file - about [Untick all]
Screenshots
Some screenshots.
b1_02.bmp
b1_02.bmp

blade_rush_2.bmp
blade_rush_2.bmp

G_01.bmp
G_01.bmp

pc_06_24.bmp
pc_06_24.bmp

p_04.bmp
p_04.bmp

SS6303_Orb_Spark.bmp
SS6303_Orb_Spark.bmp

SS6316.bmp
SS6316.bmp

SS6338_movie.bmp
SS6338_movie.bmp

SS6371_army.bmp
SS6371_army.bmp

SS6385_orb_attack.bmp
SS6385_orb_attack.bmp

Logos
The logo.
N3II_Logo_final_nonblood.jpg
N3II_Logo_final_nonblood.jpg

N3II_Logo_FIX_nonblood.psd
N3II_Logo_FIX_nonblood.psd

MORE INFORMATION
RELATED NEWS
18/8/2010: DANCEDANCEREVOLUTION: GET READY TO MOVE
KONAMI uses Sony’s new motion-control system to revolutionise its classic dancing series
18/8/2010: KONAMI DANCES ON TO KINECT FOR XBOX 360
Creators of the dancing genre present new IP: DanceEvolution
18/8/2010: YU-GI-OH! RARITIES SHINE FOR KONAMI
Publisher to release collectible tin sets in coming year
18/8/2010: CROSSBOARD 7 FOR KINECT
KONAMI details all-new crossboarding title in Europe for use with new Xbox 360 motion-capturing unit
18/8/2010: BEYBLADE: METAL FUSION SPINS IN
HUDSON SOFT and Nelvana Enterprises unleashes games based on animated TV series for November – with Wii and Nintendo DS versions containing exclusive toys
18/8/2010: NO MORE HEROES SHOWS ITS MOVES
KONAMI unleashes all-action title for PlayStation®Move
18/8/2010: PES 2011 DATED FOR OCTOBER 8TH
German Club joins roster of licensed national and club teams as PES enters era of total freedom of control
18/8/2010: CASTLEVANIA: LORDS OF SHADOW SWINGS INTO GAMESCOM
KONAMI takes wraps off epic rebirth, as playable version is unveiled for Cologne event
17 February 2010
Let Battle Recommence!
Konami unleashes the hordes as Ninety-Nine Nights II heads to Xbox 360 in Europe in Spring
Konami Digital Entertainment GmbH has announced it is to publish Microsoft’s all-action epic, Ninety-Nine Nights II, for Xbox 360 across Europe.

Set on a ravaged world, Ninety-Nine Nights II invites the player to take on all comers in a series of spectacular battles. Players can enjoy the story from five different perspectives – including humans, elves and Goblins – and are pitted against wave after wave of adversaries in the ultimate ‘last man standing’ free-for-all. Each of the species is given a specific back-story which unfolds as the game progresses, while the various races also bring unique skills and abilities to the battle field.

At its heart, Ninety-Nine Nights II is a vast combat title, with hundreds of enemy creatures on screen simultaneously. As the camera picks over the action, the player can use a wealth of easily-effected combo attacks to carve a path through the enemy, and also use whatever weapons and items come to hand. At the end of each skirmish, players will then face a ‘Titanic Boss Battle’ against the champion of their current adversary, with players forced to move quickly and locate the well hidden weak spots of these seemingly unstoppable behemoths.

Ninety-Nine Nights II also has a stunning two-player co-op online mode, wherein players team up against the oncoming hordes, working together to expand their combo range to take out more enemy assailants at once. This two-player mode features online ranking boards detailing the most effective pairings across the globe.

Ninety-Nine Nights II will be available for Xbox 360 in Spring 2010. For more information, please contact Steve Merrett at Voltage PR on 020 7903 5122 or email steve@voltagepr.com.

© 2010 Konami Digital Entertainment
Ninety-Nine Nights is a trademark of Microsoft Corporation.
www.konami-europe.com

News delivery by Games Press Ltd. @ dx.net