ASSETS
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Screenshots
The latest screenshots.
0_fulton_mae.bmp
0_fulton_mae.bmp

1.bmp
1.bmp

2.bmp
2.bmp

2009_1222_2256_11_751.bmp
2009_1222_2256_11_751.bmp

2009_1222_2256_11_752.bmp
2009_1222_2256_11_752.bmp

2009_1222_2256_23_030.bmp
2009_1222_2256_23_030.bmp

2009_1222_2256_27_217.bmp
2009_1222_2256_27_217.bmp

2009_1222_2256_35_493.bmp
2009_1222_2256_35_493.bmp

2009_1222_2256_43_784.bmp
2009_1222_2256_43_784.bmp

2009_1222_2256_52_359.bmp
2009_1222_2256_52_359.bmp

3.bmp
3.bmp

4.bmp
4.bmp

5.bmp
5.bmp

6.bmp
6.bmp

7.bmp
7.bmp

8.bmp
8.bmp

Carbon_box_tank_1.bmp
Carbon_box_tank_1.bmp

Carbon_box_tank_2.bmp
Carbon_box_tank_2.bmp

Chaff_Grenade1.bmp
Chaff_Grenade1.bmp

Chaff_Grenade_2.bmp
Chaff_Grenade_2.bmp

GC2009_PW019.bmp
GC2009_PW019.bmp

mk22_RANK1-2.bmp
mk22_RANK1-2.bmp

mk22_RANK1.bmp
mk22_RANK1.bmp

mk22_RANK2-2.bmp
mk22_RANK2-2.bmp

mk22_RANK2.bmp
mk22_RANK2.bmp

mk22_RANK3-2.bmp
mk22_RANK3-2.bmp

mk22_RANK3.bmp
mk22_RANK3.bmp

mother-base_01.bmp
mother-base_01.bmp

mother-base_02.bmp
mother-base_02.bmp

mother-base_03.bmp
mother-base_03.bmp

mother-base_04.bmp
mother-base_04.bmp

Notice_to_press.txt
Notice_to_press.txt
readme.txt
readme.txt

read_me.txt
read_me.txt
Smoke_Grenade_1.bmp
Smoke_Grenade_1.bmp

Smoke_Grenade_2.bmp
Smoke_Grenade_2.bmp

staff01.bmp
staff01.bmp

staff02.bmp
staff02.bmp

taisen_01.bmp
taisen_01.bmp

taisen_02.bmp
taisen_02.bmp

taisen_03.bmp
taisen_03.bmp

taisen_04.bmp
taisen_04.bmp

taisen_05.bmp
taisen_05.bmp

taisen_06.bmp
taisen_06.bmp

TGS2009_07.bmp
TGS2009_07.bmp

 
Artwork
Character images.
ama_def_up2_fix.psd
ama_def_up2_fix.psd

cec_def_up_fix.psd
cec_def_up_fix.psd

chc_def_up_fix.psd
chc_def_up_fix.psd

col_def_up_01_fix.psd
col_def_up_01_fix.psd

huy_def_up_a_01_fix.psd
huy_def_up_a_01_fix.psd

kgb_def_all_fix.psd
kgb_def_all_fix.psd

mill_def_up_fix.psd
mill_def_up_fix.psd

paz_def_up_fix.psd
paz_def_up_fix.psd

sna_camo_up_fix.psd
sna_camo_up_fix.psd

stl_def_up2_fix.psd
stl_def_up2_fix.psd

Face images.
fsl_010.png
fsl_010.png
fsl_017.png
fsl_017.png
fsl_031.png
fsl_031.png
fsl_034.png
fsl_034.png
fsl_037.png
fsl_037.png
sl_006.png
sl_006.png
sl_060.png
sl_060.png
sl_087.png
sl_087.png
sl_094.png
sl_094.png
sl_098.png
sl_098.png
AI weapon renders.
Chrsalis_091225.psd
Chrsalis_091225.psd

Chrysalis_091225.jpg
Chrysalis_091225.jpg
Cocoon_091225.jpg
Cocoon_091225.jpg
Cocoon_091225.psd
Cocoon_091225.psd

Pupa_mgr_091225.jpg
Pupa_mgr_091225.jpg
Pupa_mgr_091225.psd
Pupa_mgr_091225.psd

MORE INFORMATION
RELATED NEWS
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17/12/2009: PEACE WALKER ‘DEMO-OPS’ TO ARRIVE TODAY
European demo hits PSP™ this afternoon
3/12/2009: METAL GEAR SOLID: PEACE WALKER DATED
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19/8/2009: HIDEO KOJIMA PRESENTS NEW PEACE WALKER ELEMENTS
Metal Gear Solid creator at gamescom to show new modes in his latest Metal Gear Solid opus
2/6/2009: METAL GEAR SOLID: PEACE WALKER BREAKS COVER
Hideo Kojima’s classic series returns with new story and gameplay mechanics in exclusive new title for PSP® (PlayStation®Portable).
18/8/2010: DANCEDANCEREVOLUTION: GET READY TO MOVE
KONAMI uses Sony’s new motion-control system to revolutionise its classic dancing series
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Creators of the dancing genre present new IP: DanceEvolution
21 January 2010
New Peace Walker secrets revealed!
Mother Base, AI Weapons, and multi-player elements revealed as METAL GEAR SOLID: PEACE WALKER heads to PSP™ in May…
Konami Digital Entertainment GmbH has confirmed new details for its forthcoming METAL GEAR SOLID: PEACE WALKER title for PSP™ (PlayStation®Portable) which will be available on May 27th.

The next official chapter in the story of Naked Snake (a.k.a. Big Boss), METAL GEAR SOLID: PEACE WALKER is a stunning stealth-action title, set shortly after the events of METAL GEAR SOLID 3: SNAKE EATER, and drops the user into a 70s Cold War scenario. As interest continues to grow in this stunning new title from series creator Hideo Kojima, he and his Tokyo-based Kojima Productions team have also revealed several key new elements to be found in the game.

The first major reveal is the Mother Base offshore plant, which acts as a hub for items and personnel collected within the game. During the course of METAL GEAR SOLID: PEACE WALKER, users can recruit felled adversaries and transport them to the Mother Base sea rig by using the Fulton Recovery System. Recruited soldiers each have unique attributes that allow them to support Snake and other characters in a variety of ways. By gathering more staff, players will be able to expand Mother Base and gain access to new functions. Mother Base also acts as a development area for Snake, where weapons can be upgraded or collated information used to create all-new armaments.

METAL GEAR SOLID: PEACE WALKER also introduces new AI Weapons – giant unmanned behemoths that Snake must overcome to complete his mission. These include hover, airborne, and tank-style vehicles. Each AI Weapon can talk and even sing during battle using VOCALOID technology, hinting at a surprising level of intelligence and a deeper role in the game’s intricate plot.

Finally, Kojima Productions has also confirmed the PSP™ game will boast extensive multi-player elements, allowing four-player co-operative missions, and a stunning three-against-three battle royale, wherein six players can form teams and engage in huge linked battles via the Sony handheld’s Ad Hoc capabilities. Further details will be released shortly, with Kojima Productions looking to the ever-popular METAL GEAR ONLINE for inspiration.

METAL GEAR SOLID: PEACE WALKER adds a wealth of new elements to the popular stealth series, with players giving CPR to felled colleagues, battling huge boss adversaries and enjoying another twisting plot that will surprise and thrill in equal measure. The story continues in May...

METAL GEAR SOLID: PEACE WALKER will be released for PSP™ (PlayStation®Portable) in May 2010. For more information, please contact Steve Merrett at Voltage PR on 020 7903 5122 or email steve@voltagepr.com.

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